Inspired by Funko's Bob Ross POP! character I decided to model a POP! version of myself. I started with a 3D photogrammetry scan of a the POP! Star Wars Rey model that I own. This was of great help when modeling the character in MODO. Not only to get the proportions right but also to get some actual camera data in 3D.
I added some life to it using a Mixamo animation. 

Personal projects are always great for testing new gear. I used this to compare my new renderer of choice Redshift with other render engines like Arnold and Cycles. Redshift was used to make the final rendering. 
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